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By Toy Temp

  • Cecily Carver - development and writing
  • Henry Faber - art + design
  • Jennie Faber - design and writing
  • Dann Toliver - technical stuff
  • Maggie McLean - music and sfx

Duck Rogers hurtling through space. Destination: PONDORA... the planet of ponds.

How will Duck get there? By teaching the player the basics of programming: Variables, if/else statements and boolean logic.

Our ducky hero will complete code on screen to set a destination, repair a broken Mallard Gear Solid suit, and successfully navigate to the land of gentle breadcrumb rain... Pondora.