By Toy Temp
- Cecily Carver - development and writing
- Henry Faber - art + design
- Jennie Faber - design and writing
- Dann Toliver - technical stuff
- Maggie McLean - music and sfx
Duck Rogers hurtling through space. Destination: PONDORA... the planet of ponds.
How will Duck get there? By teaching the player the basics of programming: Variables, if/else statements and boolean logic.
Our ducky hero will complete code on screen to set a destination, repair a broken Mallard Gear Solid suit, and successfully navigate to the land of gentle breadcrumb rain... Pondora.